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SPIRITS
 
RATINGS SCORECARD
GATEWORLD - * 1/2
FAN POLL - 6.76

Season Ratings
EPISODE NUMBER - 213
DVD DISC - Season 2, Disc 3
ORIGINAL U.S. AIR DATE - 10.23.98
SYNDICATION AIR DATE - 11.22.99
WRITTEN BY - Tor Alexander Valenza
DIRECTED BY - Martin Wood
SG-1 finds a planet inhabited by Native American Indians, protected by spirits who are actually advanced alien shapeshifters.

Looking for trinium, a valuable metal element that is 100 times lighter and stronger than steel, SG-1 visits a world populated by the Salish, an offshoot of a Native American Indian tribe. The group, led by a kind and perhaps naive man named Tonane, has somehow found a way to refine the trinium on their world for use in armor, weaponry, decoration and a number of other purposes.

With Jack O'Neill out of commission due to a trinium arrow shot through the Stargate as a warning, it is Captain Carter's first command mission.

The metal, Tonane tells them, comes from the Spirits. They send down through the river only as much as the Salish need. They are happy to share with Earth, but will not allow them to come to their world and mine the mountain with explosives and other destructive things.

SG-1's mission is two-fold, though. Their primary mission is to locate SG-11, the team first sent through the gate to locate samples of the trinium ore. They are missing, and Tonane does not know where they are. He suggests plainly that SG-1 ask the Spirits, and leads them off into the woods.

Tonane introduces them to two particular spirits -- one in the form of a wolf (called T'akaya) and another in the form of a raven (called Xe'ls -- pronounced "Zales"). The team swallows their pride and speaks to the animals, asking for help in finding SG-11. The "spirits" seem to agree, and lead them back toward a cave. SG-11 emerges, confused about where they are and what it going on.

The two SG teams return to Earth, and report to General Hammond that they have failed in negotiating mining rights with the Salish. Hammond finds this unacceptable, and speaks of the possibility of waiting until the Salish migrate for the winter and taking the trinium anyway.

At this, the "spirits" react harshly. They are actually advanced aliens with metamorphic powers -- they can assume the shapes of other people and of animals. They also have the power to make people disappear into a dimensional stasis with a simple wave of the hand. The aliens have impersonated SG-11, and are now inside the S.G.C.

The Spirits begin to attack the facility, causing base personnel to vanish. But things are complicated, because Tonane is also on Earth. While Jackson keeps him distracted from the action, O'Neill and Teal'c must subdue the aliens.

They manage to shoot Xe'ls with a zat gun, rendering him unconscious. And when the other Spirits threaten to eliminate all of the S.G.C., O'Neill bargains with them. The trinium will not be mined, the Salish will be left alone. The aliens heal Xe'ls, bring back Hammond and the other mission personnel, and a tenuous peace is established.

But because of the events that have transpired, the Salish way of life will be irrevocably changed. The Spirits' true identities are revealed, and Tonane meets the real Xe'ls and T'akaya.


ANALYSIS
  • Trinium is too brittle for manufacturing purposes in its raw form, because of its impurities. The aliens refined the ore for the Salish to use.

  • The Spirits may have decided to impersonate SG-11 after Tonane agreed to go back to Earth with SG-1. Otherwise, it was the Spirits who first walked out of the cave posing as SG-11, intending from the start to go to Earth -- perhaps as a prelude to an attack, but more likely to gather information about Earth's intentions.

  • Though they are apparently highly advanced, the aliens have concluded that star travel is of no use to them. To this end, they intend to bury the Stargate on the Salish world.

  • The Spirits rid the Salish world of Goa'uld millenia ago, and decided to take the forms of their spirits in order to coexist with them.

  • The powers that the alien spirits displayed include making others disappear and reappear, even with only a look; shape-shifting; mass destruction; rapid healing; and possibly telepathy.


  • CHARACTER DEVELOPMENT
    Samantha Carter Samantha Carter - The mission to the Salish world is Captain Carter's first command mission.

    General Hammond George Hammond - General Hammond displays an unusual personality trait: a willingness to go against a diplomatic agreement (or failure to reach one) and take by force something that is valuable to Earth.



    NOTES
  • The Salish were taken from Earth by the Goa'uld and resettled on their current world. It was the alien "spirits" who rescued them from the Goa'uld, and continue to protect them to this day.

  • Jaffa do not believe in such things as ghosts, according to Teal'c.

  • SG-11 includes at least seven people.


  • UNANSWERED QUESTIONS
  • How did Carter and O'Neill know that the alien was probably Xe'ls?

  • Where did the aliens come from when they expelled the Goa'uld and saved the Salish? Was the Salish world the Spirits original homeworld, unbeknownst to the Goa'uld who brought the Salish there?


  • Apple iTunes


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